Odovhar

Revision as of 08:00, 3 October 2026 by LanceAdmin (talk | contribs) (Created page with "* '''SIZE +1:''' Minotaurs are tall and broad, adding +1 to their Toughness. * '''VERY STRONG:''' Minotaurs start with Strength d8, increasing their maximum Strength to d12+2. * '''AQUATIC:''' Selkies cannot drown in water and move at their full Pace when swimming. * '''DEPENDENCY:''' Selkies must immerse themselves in water one hour out of every 24 or become automatically Fatigued each day until they are Incapacitated. The day after the Incapacitation from dehydration,...")
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  • SIZE +1: Minotaurs are tall and broad, adding +1 to their Toughness.
  • VERY STRONG: Minotaurs start with Strength d8, increasing their maximum Strength to d12+2.
  • AQUATIC: Selkies cannot drown in water and move at their full Pace when swimming.
  • DEPENDENCY: Selkies must immerse themselves in water one hour out of every 24 or become automatically Fatigued each day until they are Incapacitated. The day after the Incapacitation from dehydration, they perish. Each hour spent in water restores one level of Fatigue.
  • LOW LIGHT VISION: Selkies are used to the darkness of the depths. They ignore penalties for Dim and Dark illumination.
  • TOUGHNESS: Life in the depths of their watery world has made Selkies flesh dense and resilient. Add +1 to their Toughness.